Network Analysis of Smart Glasses and the Gaming Industry Based on CONCOR Clustering and Centrality Measures

초록

Smart glasses are emerging as a next-generation interface that integrates AR, VR, and XR to enable real-time, vision-centered interaction. This study quantitatively investigates the associative structure between smart glasses and the gaming industry through network analysis of approximately 3,000 Naver news articles published between January 2022 and December 2024. Using CONCOR clustering and multiple centrality measures, four core clusters including Technology Convergence, User Experience, Industrial Ecosystem, and Products and Services were identified. Notably, the User Experience cluster highlights physical and perceptual factors such as wearability, visual acuity, and lenses as an independent semantic domain. Centrality analysis further reveals hub, mediating, and influential keywords spanning technological, market, and content-related dimensions. The results demonstrate that the relationship between smart glasses and the gaming industry constitutes a multilayered structure shaped by the interplay of technology, corporate strategy, user experience, and service provision, suggesting the necessity of an integrated perspective for future industry strategy and UX-oriented design.

키워드

Smart GlassesGame IndustryNetwork AnalysisCentrality AnalysisUser Experience
제목
Network Analysis of Smart Glasses and the Gaming Industry Based on CONCOR Clustering and Centrality Measures
저자
이소진김정윤
DOI
10.29056/jdmct.2025.12.07
발행일
2025-12
유형
Y
저널명
Journal of Digital Media & Culture Technology
5
2
페이지
163 ~ 171