사용자 시선 예측을 통한 360 영상 타일 기반 스트리밍 시스템

Tile-Based 360 Degree Video Streaming System with User’s gaze Prediction

초록

Recently, tile-based streaming that transmits one 360 video in several tiles, is actively being studied in order to transmit these 360 video more efficiently. In this paper, for the transmission of high-definition 360 video corresponding to user’s viewport in tile-based streaming scenarios, a system of assigning the quality of tiles at each tile by applying the saliency map generated by existing network models is proposed. As a result of usage of Motion-Constrained Tile Set (MCTS) technique to encode each tile independently, the user's viewport was rendered and tested based on Salient360! dataset, streaming 360 video based on the proposed system results in gain to 23% of the user's viewport compared to using the existing high-efficiency video coding (HEVC). Copyright Ⓒ 2016 Korean Institute of Broadcast and Media Engineers. All rights reserved. “This is an Open-Access article distributed under the terms of the Creative Commons BY-NC-ND (http://creativecommons.org/licenses/by-nc-nd/3.0) which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited and not altered.”

키워드

360 VideoHEVCSaliency MapMotion-Constrained Tile Set(MCTS).
제목
사용자 시선 예측을 통한 360 영상 타일 기반 스트리밍 시스템
제목 (타언어)
Tile-Based 360 Degree Video Streaming System with User’s gaze Prediction
저자
이순빈장동민정종범이상순류은석
DOI
10.5909/JBE.2019.24.6.1063
발행일
2019-11
저널명
방송공학회 논문지
24
6
페이지
1053 ~ 1063