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체육교과에서의 가상스포츠(VR/AR)적용 가능성에 대한 전문가 의견 탐색
- 심승보;
- 김하영
초록
This study was designed to explore expert perspectives on the feasibility of integrating virtual sports (VR/AR) into physical education. Six experts were purposively selected, including four with doctoral backgrounds in sport science (biomechanics, physiology, psychology, and pedagogy) and two in-service physical education teachers. Semi-structured in-depth interviews were conducted between August and September 2025, each of which lasted 60–90 minutes, and the data were analyzed using constant comparative analysis. Four main categories were identified. First, VR/AR was recognized as an innovative tool with potential to overcome spatial and temporal limitations, provide safe and individualized learning, and enrich student engagement. Second, educational benefits were emphasized, such as enhanced motivation, gamification-driven immersion, and opportunities for inclusive participation, particularly for students with limited physical abilities. Third, major constraints were identified, including high costs, limited infrastructure, immature technology, lack of quality educational content, and challenges in aligning VR/AR activities with curricular goals. Fourth, strategies for successful implementation were suggested, including curriculum-linked instructional models, teacher training, phased introduction, and sustained policy and financial support. Overall, VR/AR was regarded not as a substitute but as a complementary approach that could broaden the scope of physical education while preserving its core values.
키워드
- 제목
- 체육교과에서의 가상스포츠(VR/AR)적용 가능성에 대한 전문가 의견 탐색
- 제목 (타언어)
- Exploring Expert Perspectives on the Feasibility of Integrating Virtual Sports (VR/AR) into Physical Education
- 저자
- 심승보; 김하영
- 발행일
- 2025-11
- 유형
- Y
- 저널명
- 대한체육학회지
- 권
- 23
- 호
- 4
- 페이지
- 169 ~ 179