A Comparative analysis of the structures of metaverse platform development tools

초록

Nowadays, there is a growing interest in content that people enjoy together in virtual spaces. In line with this trend, people are decorating their own avatars and enjoying game content in virtual spaces. These virtual spaces are called metaverses, and representative mega-platforms are ZEPETO and ROBLOX. The content that can be enjoyed on the Metaverse platform is called Metaverse content, and it also supports content creation tools that are convenient for users to create their own content according to the purpose of the platform. However, the contents created by general users are not consistently successful compared to the released contents, as they are insufficient to attract the attention and interest of various users who are active in the metaverse. In order to solve this problem, this paper aims to verify the effectiveness of content creation tools for content developers who utilize existing game engines to create metaverse content, and compares them in terms of interface, development language, and development process, referring to the selection criteria of game engines.

키워드

MetaverseGame Development ToolsZepetoRobloxUnity
제목
A Comparative analysis of the structures of metaverse platform development tools
저자
안해영김정윤
DOI
10.22819/kscg.2023.36.4.014
발행일
2023-12
저널명
한국컴퓨터게임학회논문지
36
4
페이지
107 ~ 115